Offering a"route" method to help lead you around the game until you are more comfortable setting your own goals as it is finally a sandbox MMO. The one thing bit un-user friendly is that the interface, which can be true in both matches, though they have both added stuff recently to assist with that cheap RuneScape gold. OSRS added a search function into the settings to find specific stuff while RS3 added a wiki search button on its conversation menu. The wiki is essentially the official game guide and they work directly with the game creators. Additionally RS3 is often called ezscape from the OSRS community since it has a number of quality of life attributes designed to make the game more user friendly and accessible.
Upgrades are likewise not mainly geared at high level account or even shut. Just this year of many upgrades we have the only thing targeted at large levels were two parts of end match jewelry and a new supervisor. The remainder were either reworks to mid/low level content, low or mid level quests, or articles with no real level range in mind like a new ability that was designed to be accessible by everyone and also have things for every level of player. It's quite literally a game created for the ones that don't enjoy RS3.
So a lot of its base has a biased against the match and will post apocalyptic things like this. That is why you will tend to discover on the RS Reddit the people more often than not suggest trying both matches and seeing what you like much better winrsgold. While the more exclusive OSRS players have a tendency to have a bitterness and discriminated contrary to RS3 with hyperbole like you see in that post. If you're likely to play RS of any kind it's only best to understand this history. Both are still fantastic games, you simply have to be conscious of the community drama and understand when to uncertainty.